Once the tenth card is discarded the game ends, and the players count their points.
Turns continue like this until ten cards have been discarded. Discarded cards need to be spread out so players can see all cards.
Then once they have added a card into their hand, they discard one card. A players turn consists of two steps, drawing a card from either the cards already discarded, or from the deck. It is so simple in fact that the company boasts it can be taught in seconds, and while that may be an exaggeration it can definitely be taught in about a minute. Game play in Fantasy Realms is simple at first glance. Choose the right path to victory, or watch your realm burn among stronger competitors. As you play, you will find that no two realms will choose the same strategy. Will you rule through military might? Have Wizards defending your realm? Maybe you will choose to call on the strength of beasts to defend your kingdom. Ruling comes with many difficult decisions, you must choose the kind of ruler you plan on being. You are a ruler trying to build a realm that is stronger than any other.